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Shekhtur Lenmorre
Shekhturavatar
Vital statistics
Title Cursed Heroine
Nation Sanghalim
Physical attributes
Race Human
Sex Female
Age  ??
Fighting Style Disruptor

CharacterEdit

First featured in Devastation of Indines, Shekhtur Lenmorre is a young thief bound to a cursed artifact, determined to use her power for good.

Quotes: Edit
  • "Let's see what you're made of..."
  • "Your fate is sealed!"

StoryEdit

Shekhtur was a young thief in the western desert nation of Sanghalim who employed herself by stealing high-value items by request of foreign buyers. All that changed when she took on a contract to break into the Imperial  Reliquary and steal a trinket known as Malephaise’s Claw. The cursed relic bound itself to her. Feeding upon anger and bloodlust, it provides great power to Shekhtur if she allows it.

Unwilling to let the claw control her, she has set off to the East in search of the client who requested it, an ancient wizard named Byron Krane , in the hope that he can free her of its curse. As she sets off on her journey, Shekhtur has resolved to use her newfound power for good, rather than to let it control her. Joining forces with the monster hunter Joal Kalmor , she embarks on the  biggest adventure of her lifetime.

AppearanceEdit

A young woman in a flowing red dress, she wields a distinctive magical gauntlet on her left hand.

Powers & AbilitiesEdit

Shekhtur is nimble and agile, and skilled at infiltration from her previous past as a thief. The "Claw of Malephaise" allows her to obtain increased bursts of power and increases her senses and reaction times above human capabilities at the cost of a heavy strain on her body and soul. 

RelationshipsEdit

Game appearances and playstyleEdit

Devastation of Indines

  • Close combat fighter, sapping her own health to attack faster and inflict more damage on her opponent. She is a part of Flight 1: Novice Flight.

StrikersEdit

  • Shekhtur's Striker card powers you up at the cost of your own life.

Pixel TacticsEdit

  • Shekhtur attacks hard and fast, often triggering free attacks based on other conditions.

Champions of IndinesEdit

GalleryEdit

Character Kit in BattleConEdit

Unique AbilitiesEdit

Ability Name Character Version Description
Infernal Claw Original

Shekhtur begins a duel with 3 Malice Tokens. Each time she hits an opponent with an attack, she gains one Malice Token per point of damage dealt. She cannot possess more than 5 Malice Tokens at any time.

Shekhtur can ante Malice Tokens for +1 Priority each.

Soul Thief Alternate Art

Shekhtur begins a duel with 3 Malice Tokens and has a maximum of 5 of these tokens.  Each time she hits an opponent with an attack, she gains one Malice Token per point of damage dealt.  If she has a room for the token gained this way in her Token Pool, she also gains 1 life.

Each time she antes a Malice Token, she loses 1 life and gain +1 Priority.  (She does not lose life when she loses tokens by other means than ante, and does not gain life if she gains tokens by means other than doing damage.)

Demonic Possession EX Shekhtur begins a duel with 3 Malice Tokens. Each time she hits an opponent with an attack, she gains one Malice Token per point of damage dealt. She cannot possess more than 7 Malice Tokens at any time.

Shekhtur can ante Malice Tokens for +1 Priority each. She loses 1 life when anteing her 6th or 7th tokens.

Favored One Almighty Shekhtur begins a duel with 3 Malice Tokens. Each time she hits an opponent with an attack, she gains one Malice Token per point of damage dealt. She cannot possess more than 9 Malice Tokens at any time.

Shekhtur can ante Malice Tokens for +1 Priority each. She can also ante 5 tokens at once and ignore their Priority/Power bonus. If she does, she attacks twice during the beat in normal priority order, with the second attack immediately after her first one.

Personal Styles and BasesEdit

Color Name Range Power Priority Effect
Yellow Unleashed +0~1 -1 +0

After Activating: Retreat 1 or 2 spaces.

End of Beat: Gain 2 Malice Tokens. You have +1 Power next beat.

Red Reaver +0~1 +0 +0

On Damage: Push the opponent one space per point of damage dealt.

End of Beat: Advance 1 or 2 spaces.

Green Combination +0 +2 +0

This attack does not hit opponents at range 3 or greater. This attack ignores Soak if your priority is 7 or greater.

On Hit: If you hit the opponent last beat, this attack has +2 Power.

Blue Jugular +0 +1 +2

On Hit: Move the opponent 1 space.

End of Beat: Gain or lose Malice Tokens until you have exactly 3.

Orange Spiral +0 +0 -1 Before Activating: Advance up to 3 spaces. You have -1 Power for each space moved by this effect (to a minimum of 0).
Grey Brand 1~2 3 2

This attack ignores Stun Guard if your priority is 6 or greater.

After Activating: If this attack hit, you may spend 2 or 4 Malice Tokens. For every 2 tokens you spent, the opponent you hit loses 1 life, and you gain 1 life.

FINISHER Soul Breaker 1 3 3 On Damage: The opponent is stunned is not able to declare antes for the rest of the duel (except mandatory antes dictated by his Unique Ability).
FINISHER Coffin Nails 1 3 3 On Damage: The opponent is stunned and loses all Soak and Stun Guard for the rest of the duel.

Additional Cards and TokensEdit

  • 5 Malice Tokens

Unofficial FAQ Edit

  • Effects that move based on damage taken, like Shekhtur's Reaver, are intended to be as far as possible.

StrikerEdit

STRIKER Shekhtur Lenmorre
Blitz Brand Support 1~2 Reveal: If the opponent revealed a Striker Attack or Cross Tag attack, he is stunned. This attack has +2 power for each Striker in discard piles.
3
5
Malice Surge Ante On Hit: You mave give yourself -2 power to gain 2 life.
Painflare Boost This attack ignores Soak and Stun Guard.
"This is just starting to get exciting!"

Pixel Tactics UnitEdit

Kamikaze Shock Squad
PTShekhtur Appears in: Pixel Tactics STR LIFE
Shekhtur Lenmorre 4 19
Berserker 3 6
Leader Whenever a hero in this unit is defeated, that hero immediately makes a free melee attack. (The damage from this attack occurs after checking all casualties if it happens during the end of a wave.)
Vanguard Takes 1 less damage from attacks, and has +2 attack strength.
Flank A hero who attacks this unit in melee suffers 2 damage.
Rear The first time that you play an order each rear wave, this hero makes a free ranged attack.
Order The first hero in each column of your unit performs a melee attack.

Disc DuelersEdit

Shekhtur
Attacks 1
Movements 2
Bonus attack the first you hit each foe each turn.

SellswordsEdit

Shekhtur
5
3 SellShekhtur 3
1
May move to an adjacent space when a tile is placed next to her

VideosEdit

BattleGuidesEdit

BattleGUIDES Episode 2 Shekhtur Lenmorre12:14

BattleGUIDES Episode 2 Shekhtur Lenmorre

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