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Lord Eustace
Eustaceeffects
Vital statistics
Title Baron of Kherodza (A province of Relecour)
Nation Relecour
Physical attributes
Race Undead - Former Human
Sex Male
Age ???
Fighting Style Unknown

Character

First appeared in Strikers as a backer created character, then in Argent: The Consortium as a Voter card. Lord Eustace is a potential Backer's Choice character in Fate of Indines, being voted in in fifth place.

Quotes: 

  • "Power is only the first half of leadership."

Story

Lord Eustace was a Baron of the mercantile holding of Kherodza back during the first Centennial War, a title and responsibility passed down in his family through generations. Situated in the far northeastern portion of Relecour, Kherodza was a successful hub for traders and trappers that lived in the northern wilderness. A true gentleman, Eustace's constant efforts to better the lives of his people and his insistance on propriety and justice captured the fancy of a passing water elemental named Shendrassa the Morning Tide. They became fast friends, and began planning methods by which Kherodza and eventually Relecour as a whole might begin trade with the Elemental nation.

Hearing of this, Overlord Rexan feared that an alliance between the Elementals and Relecour would pose a grave threat to his power, so he sent Heketch to deal with the "problem". Eustace and Shendrassa were able to drive Heketch off, but his surprise attack left the friends mortally wounded. As a last-ditch effort to preserve all they had worked for, Shendrassa cast a spell that would merge her life force with that of Eustace. The spell was successful but left them as half-beings who could not survive apart, Eustace's body becoming their anchor in this world. Shendrassa often likes to appear as an ice crow perched on Eustace's hat, her former watery powers now turned to ice by the chill touch of the grave.

The pair would eventually come to learn that the spell had made them functionally immortal, and though Eustace's flesh has disintegrated over the years the two souls still inhabit his skeleton and life burns bright in its hollow eyes. Now Eustace guides the fate of his people from the shadows, fearing what they would think if they saw his skeletal form. He uses his influence and fortune to bolster the heroes of Relecour in an attempt to prevent a second Centennial War. He'd also like to pay Heketch back for that woefully unsporting surprise attack all those years ago... a proper gentleman fights his battles face-to-face and according to the tenets of chivalry!

Appearance

Lord Eustace appears as a skeletal body dressed in fancy relecan nobility clothes with a top hat. Shendrassa is often seen flying around him in the form of an ice crow.

Powers & Abilities

In combat Lord Eustace and Shendrassa move as one, Eustace striking with fist and cane while Shendrassa's ice flows down his limbs adding weight and protection before exploding in a shower of ice shards on impact, or freezing any armor on contact so it can be broken with a later blow.

Eustace is a traditional fighter, large and square shouldered, who fights with his bare hands. Under his coat, frost flows to fill out his limbs and let him strike with the force and weight of a full body, rather than his mere skeletal frame. His attacks are a bit strained, due to age and time, but he still has plenty of power behind them.

Relationships

  • Bonded to Shendrassa
  • Has a vendetta with Heketch

Game appearances and playstyle

Strikers

Argent: The Consortium

BattleCon: Fate of Indines

Eustace builds up Frost Counters over time, and can use them to increase his damage output or bolster defenses instantly. However, when these run low, he loses access to some of his best effects. He has to decide when he can afford to take advantages and to manage his resources of energy while fighting.

Gallery

Character Kit in BattleCon

Unique Abilities

Ability Name Character Version Description
Shendrassa's Embrace Original

Eustace has a maximum of 5 Frostflow Tokens and begins a duel with 3 of these.

The first time he takes 1 or more damage during a beat he discards a Frostflow Token.

The first time he is stunned during a beat he discards a Frostflow Token.

Eustace regains 1 Frostflow Token at the end of each beat.

Eustace may ante Frostflow Tokens for Soak 1 each. If he does, his maximum Range becomes equal to his minimum Range.

If Eustace has no Frostflow Tokens and would be forced to discard another one, he loses 3 life and cannot hit opponents this beat.

Go with the Flow EX Eustace has a maximum of 7 Frostflow Tokens and begins a duel with 4 of these.

The first time he takes one or more damage during a beat he discards a Frostflow Token.

The first time he is stunned during a beat he discards a Frostflow Token.

Eustace regains one Frostflow Token at the end of each beat.

Eustace may ante Frostflow Tokens for Soak 2 each. If he does, his maximum Range becomes equal to his minimum Range.

If Eustace has no Frostflow Tokens and would be forced to discard another one, he loses 3 life and cannot hit opponents this beat.

Lord of Ice Almighty Eustace has a maximum of 12 Frostflow Tokens and begins a duel with 10 of these.

The first time he takes one or more damage during a beat he discards a Frostflow Token.

The first time he is stunned during a beat he discards a Frostflow Token.

Eustace regains one Frostflow Token at the end of each beat.

Eustace may ante Frostflow Tokens for Soak 2 each. If he does, his maximum Range becomes equal to his minimum Range.

If Eustace has no Frostflow Tokens and would be forced to discard another one, he loses 3 life and cannot hit opponents this beat.

Personal Styles and Bases

Color Name Range Power Priority Effect
Yellow Baron's +0 +2 -2 Stun Guard 1

End of Beat: Regain a Frostflow Token if you hit the opponent.

Red Frigid +0 +0 +0 Reveal: Gain +1 Power for each Frostflow Token you anted this beat.

End of Beat: Advance until you are adjacent to the opponent.

Green Ivory +0 +1 +0

Stun Guard 2

Before Activating: Advance 1 space.

Blue Elementary +0 +1 -1

Start of Beat: You may retreat 1 space. If you do, this attack gains +0~1 Range.

Orange Frostbite +0 +0 -3

Stun Immunity

Grey Cross 1 4 4

Before Activating: Advance 1 or 2 spaces.

After Activating: Move 1 space.

FINISHER Bone Breaker 1 7 5

Start of beat: Advance up to 5 spaces.

On Hit: Push the opponent up to 5 spaces.

FINISHER Rime Blitzer 1 8 3 Soak 2

Before Activating: Advance 1 or 2 spaces.


Striker

STRIKER Lord Eustace
Good Manners Support 1~2 Soak 3, Stun Guard 3

Start of Beat: The nearest opponent becomes the Active Player.

5
0
Chill of Death Ante On Hit: An opponent with 3 or less priority is stunned.
Level the Field Boost Start of Beat: Opponents with priority 4 or more points greater than you do not hit you.
"Come on then, let's make this a fair show."

Pixel Tactics Unit

The Blue Barons
}}} Appears in: Pixel Tactics 3 STR LIFE
Lord Eustace 3 19
Baron 3 7
Leader At the start of each wave, you may freely restructure heroes to that wave to your unit. Those heroes can still attack during this wave.
Vanguard Intercept
Flank Forerunner has +3 Attack Strength against heroes.
Rear You may discard this hero when your unit is attacked in melee. If you do, defeat the attacking hero.
Order Defeat a hero who made a melee attack during this wave.
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