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Argent: The Consortium

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  • Players: 2-5 
  • Time: 2 hours (approximately 30 minutes per player)
  • Weight: Moderate 
  • Style: Euro/American Hybrid
  • Core Mechanics: Secret Scoring Conditions, Worker Placement, Engine Building, Specialized Workers, Asymmetric Sides, Action Economy

Overview

The time has come for the selection of a new Chancellor at Argent University of Magic, and you are among the likely candidates for the job. Gather your apprentices, ready your spellbook, and build your influence, while secretly discovering and competing over the votes of a limited Consortium of influential board members. Only the one who is able to fulfill the most criteria will be claim the title of most influential mage in the World of Indines!

Argent: The Consortium is a cutthroat worker-placement / engine building game where the criteria for victory are secret and the capabilities of your opponents are constantly changing. You’ll need to outwit the other candidates, use your spells at the right moment, and choose the correct apprentices to manage your plan.

Argent: The Consortium is a European-style game that minimizes luck and focuses on player interaction and strong core mechanics that allow new strategies to emerge each time you play.

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Details

Designed by Trey Chambers and Brad Talton, Argent is described as an American Eurogame - blending worker placement mechanics with hidden goals and collection mechanics. Players take the roles of candidates for the role of University Chancellor, and use their influence and followers to collect support and valuable relics in order to fulfil hidden victory conditions that change every game.

Designed for replayability, Argent is played on a modular board consisting of double-sided room tiles. 

A Kickstarter campaign for Argent was successfully completed on Jan 6, 2014, and the game expected to be released June-August 2014.


Argent Gameplay Demo06:40

Argent Gameplay Demo

Minatures

Argent is the first game by level99games to feature miniatures. Added as a high-level stretch goal during the Kickstarter campaign, figures have been designed by the game's main artist, Nokomento, to represent students from school of magic, as well as neutral mages and the Archmage.

'Mancers of the University

Announced as part of the Kickstarter campaign, 'Mancers of the University is an expansion for Argent that introduces a sixth player and a whole new department - Technomancy - into the game. 'Mancers includes components for the above, plus new rooms, voters, vault cards, spells and supporters into the game, as well as the Archmage of Argent University, Uleyle Kimbhe.

'Mancers also adds a new gameplay option - Scenarios Modes. There will be various sets of Scenarios that you can apply to the game that tell a story of specific events in the history of the University.

Summer Break

Summer Break
Summer Break is a mini-expansion for Argent that adds some comical (but still useful) magic items, a new voter, new supporters, and a special summer break scenario to the base game!


Characters

Players in Argent take charge of either one of the five Schools of Magic (six with the expansion) or a prominent member of the student body, choosing one of two candidates to represent them. The candidates are:

Department of Sorcery

Department of Divinity

Department of Mysticism

Department of Natural Magick

Department of Planar Studies

Department of Technomancy (Expansion only)

Student Body


The game includes a large number of additional characters as Voter and Supporter cards in the game. Here is a list of included characters:

Voters

Supporters

Pixel Tactics: Argent

Announced as part of the Kickstarter campaign, all backers will receive a mini-pack of Pixel Tactics cards based around characters from Argent. Little more is known at this point.

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